First Commit - basic design of the map I want in the end

This commit is contained in:
2023-02-25 02:39:19 +01:00
commit 6a598563f6
2 changed files with 247 additions and 0 deletions
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<?xml version="1.0" encoding="UTF-8"?>
<Scenario version="7">
<Environment>
<SkySet>desert</SkySet>
<SunColor r="0.74902" g="0.74902" b="0.74902"/>
<SunElevation angle="0.785398"/>
<SunRotation angle="-0.785396"/>
<AmbientColor r="0.501961" g="0.501961" b="0.501961"/>
<Fog>
<FogFactor>0</FogFactor>
<FogThickness>0.5</FogThickness>
<FogColor r="0.8" g="0.8" b="0.894118"/>
</Fog>
<Water>
<WaterBody>
<Type>ocean</Type>
<Color r="0.294118" g="0.34902" b="0.694118"/>
<Tint r="0.27451" g="0.294118" b="0.584314"/>
<Height>5</Height>
<Waviness>4</Waviness>
<Murkiness>0.45</Murkiness>
<WindAngle>0</WindAngle>
</WaterBody>
</Water>
<Postproc>
<Brightness>0</Brightness>
<Contrast>1</Contrast>
<Saturation>0.99</Saturation>
<Bloom>0.1999</Bloom>
<PostEffect>default</PostEffect>
</Postproc>
</Environment>
<Camera>
<Position x="-286.18" y="846.814" z="923.108"/>
<Rotation angle="1.81665"/>
<Declination angle="0.610866"/>
</Camera>
<ScriptSettings><![CDATA[
{
"AISeed": 0,
"AllyView": false,
"CircularMap": true,
"Description": "4 Player, one Gaia. Work together, or die alone",
"Keywords": [],
"LockTeams": false,
"Name": "Circle Of Bosses",
"PlayerData": [
null,
{
"PopulationLimit": 300,
"Resources": {
"food": 100000,
"metal": 100000,
"stone": 100000,
"wood": 100000
}
},
{
"Civ": "cart"
},
{
"Civ": "gaul"
},
{
"Civ": "iber"
}
],
"Preview": "",
"RevealMap": false,
"VictoryConditions": [
"conquest"
]
}
]]></ScriptSettings>
<Entities>
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<Player>1</Player>
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<Orientation y="2.35621"/>
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</Entity>
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</Entity>
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<Player>1</Player>
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</Entities>
<Paths/>
</Scenario>